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Bridge Scene - School Project

This scene was the final project for the 3D texturing class I took. The bridge was modeled, unwrapped, textured, and baked to low poly in Blender along with the larger loose rocks and the surrounding scene was built and rendered in Maya and Maya Arnold. The background HDRI, trees, grass, flowers, and dirt textures were downloaded free from Polyhaven and the pebbles and background bushes were downloaded free from BlenderKit. The 2D grass texture and the three stone textures on the bridge were processed by me from my own photographs using GIMP and xNormal and the water texture is procedural.

Final Renders Color and Wireframes

Bridge Textures with UVs

Process - Modeling the Bridge in Blender

Building the Scene in Maya